Answer:
yessss I tooo have a fire at my home
lolololololololololo
ok have a great day what is your name ?
<u>Answer</u>: B. Identify the source of the active connection
<em>Any problem can be fixed only finding of the source of it. We can fix a problem in ‘n’ number of ways but it might again come back if source of it is not identified.</em>
<u>Explanation:</u>
Identify the source of the active connection is the NEXT step the team should take. It is very similar to our human body.
If the infection is coming in the body again and again and gets fixed in the treatment, the reason for come - back will be identified so that it does not <em>lead to unnecessary treatment. </em>
In a similar way, if source are identified then the problem of come-back can be avoided. <em>So option B would be the right choice.</em>
Answer:
What does Iterative Game Design mean?
Iterative game design is the process by which a video game is repeatedly proposed, prototyped, play tested and reevaluated prior to working product release. Iterative game design operates on the following principle: It is unrealistic to create an ideal product on the first try.
By creating and testing working models on core criteria (such as fun), game designers are able to refine product on a gradual basis and increase market success potential.
Answer: I believe the answer is 6
Explanation: taking 35 and 65 out leaves the rest of the numbers; 15,25,45,55, and 75.
Answer: Bastion host
Explanation: Bastion host is type of computer which resist the attacks happening on a network particularly. It mostly works between the internet and interior network. It assures that the interior computer network remains undamaged due to any type of threat. It can also be considered that bastion host behave as the gateway between internal network and firewall as well.