Answer:
12
Step-by-step explanation: 12:3=4, 4 x 2= 8
Answer:
138.23
Step-by-step explanation:
2πrh+2πr^2=2·π·2·9+2·π·2^2
Answer:
g(x) is reflected across the x-axis and translated 6 units up compared to ƒ(x).
Step-by-step explanation:
Answer:
No.
Step-by-step explanation:
Change it so that both fractions would have the same denominator. Note that what you do to the denominator, you must also do to the numerator.
Multiply 3 to both the numerator & denominator of 8/20
(8/20)(3/3) = 24/60
24/60 ≠ 25/60 ∴ these 2 fractions are not proportional.
~
Answer:
The answer is "Options A, B, and E represent mutually exclusive events".
Step-by-step explanation:
Two occurrences that can happen immediately called mutually incompatible. Let's now glance at our options and figure out where the statements are mutually incompatible events.
In Option A: You could see that landing on an unwanted portion and arriving on 2 are events that are locally incompatible, even as undesirable portion contains 3 and 4, and 2 were shaded.
In Option B: Arriving on a shaded part and falling on 3 are also mutually incompatible because there are 3 on a windows azure.
In Option C: A darkened portion and an increasing amount can land while 2 would be an even number as well as on the shaded portion. That number is very much the same.
In Option D: At the same time as 4 is greater than 3 and it is situated upon an undistressed section, landing and attracting a number larger than 3 can happen.
In Option E: Landing on a shaded part and landing on even a shaded part is an excluding event, since shaders may either be shaded or unlit.