Protons and neutrons are packed together in a very small region called nucleus. Protons are positively charged and we know that like charges repel. Then how is it that protons are not repelling each other and flying away from nucleus?
You may think that gravitational force is holding all the protons together but it is not so. Gravitational force is many times weaker than repulsive force.
It is actually strong force which holds proton together. At this short distance, strong force comes into play and is several times stronger than the repulsive force.
Answer:
Ф = 2.179 eV
Explanation:
This exercise has electrons ejected from a metal, which is why it is an exercise on the photoelectric effect, which is explained assuming the existence of energy quanta called photons that behave like particles.
E = K + Ф
the energy of the photons is given by the Planck relation
E = h f
we substitute
h f = K + Ф
Ф= hf - K
the speed of light is related to wavelength and frequency
c = λ f
f = c /λ
Φ =
let's reduce the energy to the SI system
K = 0.890 eV (1.6 10⁻¹⁹ J / 1eV) = 1.424 10⁻¹⁹ J
calculate
Ф = 6.63 10⁻³⁴ 3 10⁸/405 10⁻⁹ -1.424 10⁻¹⁹
Ф = 4.911 10⁻¹⁹ - 1.424 10⁻¹⁹
Ф = 3.4571 10⁻¹⁹ J
we reduce to eV
Ф = 3.4871 10⁻¹⁹ J (1 eV / 1.6 10⁻¹⁹ J)
Ф = 2.179 eV
The first law is about force or push and pull
The highest point<span> of the </span>pendulums<span> swing is when the potential energy is at its </span>highest<span> and the </span>kinetic energy<span> is at its lowest.</span>
Light that enters the new medium <em>perpendicular to the surface</em> keeps sailing straight through the new medium unrefracted (in the same direction).
Perpendicular to the surface is the "normal" to the surface. So the angle of incidence (angle between the laser and the normal) is zero, and the law of refraction (just like the law of reflection) predicts an angle of zero between the normal and the refracted (or the reflected) beam.
Moral of the story: If you want your laser to keep going in the same direction after it enters the water, or to bounce back in the same direction it came from when it hits the mirror, then shoot it <em>straight on</em> to the surface, perpendicular to it.