Answer:
4. Player 2's position is Player 1's position reflected across the y-axis; only the signs of the x-coordinates of Player 1 and Player 2 are different.
Step-by-step explanation:
Player 1's position is (-3, 5).
It means that it is 3 units left from the origin and 5 units above the origin.
Player 2's position is (3, 5).
It means that it is 3 units right from the origin and 5 units above the origin.
Hence, the two points are on the same horizontal line bisected by the y-axis.
So, Player 2's position is Player 1's position reflected across the y-axis; only the signs of the x-coordinates of Player 1 and Player 2 are different.
Is there supposed to be a photo?
120° because 155-35=120 since IJZ is inside the IJK so you would have to subtract the ZJK from the IJZ.
Answer:


Step-by-step explanation:
We have a positive value for the cosine of x, so we know that the value of x should be in the first quadrant (0 ≤ x ≤ 90) or in the fourth quadrant (270 ≤ x ≤ 360).
Now, let's find the value of x that gives cos(x) = 0.7252 using the inverse function of the cosine, that is, the arc cosine function.
The value of x can be calculated using:

Using this function in a calculator (you may find it as:
), we have that:

So this is the value of x in the first quadrant. To find the other value of x, in the fourth quadrant, that gives the same result, we just need to calculate 360° minus the value we found:

So the values of x are:


Answer:

Explanation:
Convert
to a mixed number, then set
up next to it.
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