- It will be option A.
- x - coordinate is 1. If we multiply 3 with 1, it will be 3. And if we multiply 3 with 3, it will be 9.
- y- coordinate is 1. If we add 3 with 1, it will be 4. And adding 3 with 4, we get 7.
<u>Answer:</u>
<u>a- (1,1) (3,4) (9,7)</u>
Hope you could get an idea from here.
Doubt clarification - use comment section.
Answer:
basically u have to beble gep
Step-by-step explanation:
art
![\bf ~~~~~~\textit{initial velocity} \\\\ \begin{array}{llll} ~~~~~~\textit{in feet} \\\\ h(t) = -16t^2+v_ot+h_o \end{array} \quad \begin{cases} v_o=\stackrel{}{\textit{initial velocity of the object}}\\\\ h_o=\stackrel{}{\textit{initial height of the object}}\\\\ h=\stackrel{}{\textit{height of the object at "t" seconds}} \end{cases} \\\\[-0.35em] ~\dotfill\\\\ h=-16t^2+\stackrel{\stackrel{v_o}{\downarrow }}{65}t](https://tex.z-dn.net/?f=%5Cbf%20~~~~~~%5Ctextit%7Binitial%20velocity%7D%20%5C%5C%5C%5C%20%5Cbegin%7Barray%7D%7Bllll%7D%20~~~~~~%5Ctextit%7Bin%20feet%7D%20%5C%5C%5C%5C%20h%28t%29%20%3D%20-16t%5E2%2Bv_ot%2Bh_o%20%5Cend%7Barray%7D%20%5Cquad%20%5Cbegin%7Bcases%7D%20v_o%3D%5Cstackrel%7B%7D%7B%5Ctextit%7Binitial%20velocity%20of%20the%20object%7D%7D%5C%5C%5C%5C%20h_o%3D%5Cstackrel%7B%7D%7B%5Ctextit%7Binitial%20height%20of%20the%20object%7D%7D%5C%5C%5C%5C%20h%3D%5Cstackrel%7B%7D%7B%5Ctextit%7Bheight%20of%20the%20object%20at%20%22t%22%20seconds%7D%7D%20%5Cend%7Bcases%7D%20%5C%5C%5C%5C%5B-0.35em%5D%20~%5Cdotfill%5C%5C%5C%5C%20h%3D-16t%5E2%2B%5Cstackrel%7B%5Cstackrel%7Bv_o%7D%7B%5Cdownarrow%20%7D%7D%7B65%7Dt)
now, take a look at the picture below, so for 2) and 3) is the vertex of this quadratic equation, 2) is the y-coordinate and 3) the x-coordinate.


Answer:
Side D is 0.78 feet (to 2 s.f.)
Step-by-step explanation:
In the Scale Drawing, side D=24 centimeters
1 foot = 30.48cm
x foot = 24 cm
Therefore:
24 X 1 = 30.48 X x
x= 24/30.48 =0.7874 feet
Side D is 0.78 feet (to 2 s.f.)