Y-intercept, it can be described as y-intercept form, or another way of writing it in mathematical form is y=mx+b, this can be used to draw polygons, find ortho-centers (very difficult), etc. m is the rise/run, rise over run, or 1/2. The rise and the run is the rate of change. b is the starting point or slope where it starts at, that is most of it!
1/3 chance to pick a boy 2/3 chance to pick a girl
A regular polygon
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7 = r^1/2 is the same as saying 7 = square root of r. So, to get rid of the square root sign on the r, you need to square it, and when you do something to one side of the equation, you have to do the same to the other side. So after squaring both sides, you get 49 = r.