Situational Awareness in Game Design means;
A state of being aware of happening around the main character or other characters in the game
<h3>Understanding Situational Awareness</h3>
Situational awareness is defined as a state of being aware of the events and activities that are going on around you in regards to where you are, where you are meant to be, and whether anyone or anything around you is a threat to your health and safety.
This ability of situational awareness is very crucial to avoid negative impact and prevent aggravating the situation.
Read more about Situational Awareness at; brainly.com/question/15574042
Answer:
- <em>chatting</em>: real-time communication via keyboard between two or more users on a local network (LAN) or over the Internet.
- <em>browsing</em>: refers to reading and scanning through data; commonly used to describe when a user reads through pages on the Internet and is also often referred to as surfing.
- <em>e-commerce</em>: commercial transactions conducted electronically on the internet.
Answer:
only D.
Explanation:
A is false because you can only declare it once, then call it multiple times.
B is false does not affect the number of commands. You can expect that the function commands are run multiple times.
C is false because the amount of work the program has to do does not change.
D is spot on.
A flash drive, it can be put into a USB port and the computer will register it and you should be able to pull up anything you store on it on a another computer or device you are using.