To summarize, an object moving in uniform circular motion is moving around the perimeter of the circle with a constant speed<span>. While the </span>speed<span> of the object is</span>constant<span>, its </span>velocity<span> is </span>changing<span>. </span>Velocity<span>, being a vector, has a </span>constant<span>magnitude </span>but<span> a </span>changing<span> direction.</span>
        
             
        
        
        
They both make a thing go faster and slower but the relationship is force.
        
                    
             
        
        
        
Answer:
delta r(x) = (delta (r)) * cos(alpha), delta r(y) = (delta(r)) * sin(alpha)
Explanation:
Well it's a simple rule I guess...