Answer:
In a simultaneous move game, <u>each player has to make his choice after knowing his rival´s choice. </u>
Explanation:
The Nash equilibrium theory is about a competitive but more equal way of playing a game. It is about how to think a best move taking into consideration the other players moves. This means that for the game to happend ther is a need of more than one player, it is about planning a strategy according to the others players movements. This principle is present in differnt games.
Answer:
This experience is an effect of memory that occurs because of iconic memory.
Explanation:
Iconic memory is a part of visual memory that lasts only for milliseconds. Everybody has experienced an example of iconic memory in their lives. For instance, when we turn off the lights and still have an a quick memory of what the room looked like when the lights were on. Or when we stare at our phones and then close our eyes, but can still "see" the phone screen from a moment ago. That is the same explanation for the appearance of a trail of light when the light is physically only in one place. Our brain can still "see" where the light was, before that iconic memory fades.
Answer:
This is an incomplete question, the options are missing.
Explanation:
Ethics can be defined as the moral principle which governs the conducting of an activity or it defines an individual's character or morality.
It is derived from the Greek word "ethos" which means "moral character".
There are nine core principles in ethics. They are :
- Respecting Autonomy
- Do No Harm
- Being Just
- Benefiting Others
- According Dignity
- Being Truthful
- Treating Others with Care and Compassion
- Accepting Responsibility
- Pursuit of Excellence