<span>1.5
In C or C++, a floating point literal is nothing more than a sequence of decimal digits with either or both an decimal point, or an exponent with optionally a type specifier. The value could be any of the following: 1.5, 1.5e0, 0.15e1, 15e-1, etc.</span>
Answer:
chicken
Step-by-step explanation:
cuz im like that
It should be 5/13 because the opposite angle from D is 12, which you would use if you are looking for sine. But, since you are looking for cosine, it is adjacent over hypotenuse. Therefore leaving you with 5/13, since your hypotenuse is always your longest side and the adjacent is the other side from the one opposite of the angle.
Answer:
1,000,000,000 + 25,000,000 + 4,000 + 32
Step-by-step explanation:
Answer:
A: y=3x-3
Step-by-step explanation:
Use slope formula and slope-intercept form:
y=mx+b