Answer:

Step-by-step explanation:
Let <em>A</em> be the event of getting an odd number.
<em>P(A)</em> be the probability of getting an odd number.
Total odd numbers here are 6 i.e. 
Here, total numbers in the game are 12 i.e
.
Formula for probability of an <em>event E</em> can be observed as:


Let <em>B</em> be the event of getting 11.
<em>P(B)</em> be the probability of getting 11.
Total number of possible cases is 1.

is the probability that we get 11 and an odd number.
Possible number of cases = 1

<em>P(B/A)</em> is the probability that we get an 11 given that it is an odd number.

Hence, P(B/A) = 
To find angle c, the fourmula is 1/2 of the intercepted arc. so, this would be (-3x-6)=(-4x)/2, then bring the 2 over, (-3x-6)2=-4x, multiply the 2, -6x-12=-4x, -2x=12, simplify, x=-6
check by plugging in.
15% sale so 22.11 its 85% of original price. To solve this problem we can use proportion
22.10----------85%
x----------------100%
crossmultiply
85x=22.1/*100
85x=2210 /:85
x=26$- its the answer
Answer:
10
Step by step explanation:
In general, if we have an equation that has just one variable, such as x, then "solving the equation" means finding the set of all values that can be substituted for the one variable to produce a valid equation.
Isolate "x" on one side of the algebraic equation by adding the negative number that appears on the same side of the equation as the "x." For example, in the equation "x - 5 = 12", rewrite the equation as "x = 12 + 5" and solve for "x."
x + (-6) + (-8) = -4
x + (-6 + -8) = -4
x + (-14) = -4
x + (-14 + 14) = -4 + 14
x = 10