Answer:

Step-by-step explanation:
Slope-intercept formula requires us to isolate the y variable. We can do this in just a couple of steps.
1) Move 5x from the left to the right side by subtracting 5x from both sides. This cancels out the 5x on the left side, and remember, what we do to one side we must do to the other to keep the equation balanced.

2) Divide both sides by 6. Again, we are cancelling out the 6 on the left but we must also divide on the right. This would mean dividing -5 and 42 by 6 to get:

Um well lets see there is no question so the day that ends in y
From the identity:


the inverse of f is g such that f(g(x))=x,
we must find g(x), such that
![\frac{1}{cos[g(x)]}=x](https://tex.z-dn.net/?f=%20%5Cfrac%7B1%7D%7Bcos%5Bg%28x%29%5D%7D%3Dx%20)
thus,
![cos[g(x)]= \frac{1}{x}](https://tex.z-dn.net/?f=cos%5Bg%28x%29%5D%3D%20%5Cfrac%7B1%7D%7Bx%7D%20)

Answer: b. g(x)=cos^-1(1/x)
Answer:
You can do this by rolling dice 4 times
Step-by-step explanation:
If you roll a fair dice 4 times and record the findings and their orders, you can generate 6^4= 1296 possible outcomes. You can pick 1-1000 as numbers and then re-roll all the dice if the number generate 1001-1296
To translate the dice result into a number you have to multiply the dice result as following:
1st roll multiplied by 6^0 = 1
2nd roll multiplied by 6^1 = 6
3rd roll multiplied by 6^2= 36
4th roll multiplied by 6^3= 216
Let's say you roll 1, 2, 3, 4
The number generated will be: 1*1 + 2 *6 + 3 *36 + 4 *216 = 985