In an isometric transformation, the shape does not change size.
<h3>What is
isometric transformation?</h3>
A shape-preserving transformation (movement) in the plane or in space is called an isometric transformation (or isometry). The isometric transformations include translation, rotation, and combinations thereof, such as the glide, which combines a translation with a reflection.
A stiff transformation called an isometry keeps perimeter and area constant while preserving length and angle measurements.
As a result, while dilations are not isometric since the image and preimage are comparable figures rather than congruent figures, translations, reflections, and rotations are.
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Compression and rarefaction are two phenomenon occurs in longitudunal wave!
when there is denser particle gathering in that wave , there we called it compression and the rarer part of particles is rarefaction !
Water that flows across the surface is called a;
Runoff
That's when rain has saturated the ground to the point it cant hold anymore and it runs over the surface.
To model time-variant data, one must create a new entity in an m:n relationship with the original entity, is a False statement.
- Like the majority of software engineering initiatives, the ER process begins with gathering user requirements. What information must be retained, what questions must be answered, and what business rules must be implemented (For instance, if the manager column in the DEPARTMENT table is the only column, we have simply committed to having one manager for each department.)
- The end result of the E-R modeling procedure is an E-R diagram that can be roughly mechanically transformed into a set of tables. Tables will represent both entities and relationships; entity tables frequently have a single primary key, but the primary key for relationship tables nearly invariably involves numerous characteristics.
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Answer:
hmax = 1/2 · v²/g
Explanation:
Hi there!
Due to the conservation of energy and since there is no dissipative force (like friction) all the kinetic energy (KE) of the ball has to be converted into gravitational potential energy (PE) when the ball comes to stop.
KE = PE
Where KE is the initial kinetic energy and PE is the final potential energy.
The kinetic energy of the ball is calculated as follows:
KE = 1/2 · m · v²
Where:
m = mass of the ball
v = velocity.
The potential energy is calculated as follows:
PE = m · g · h
Where:
m = mass of the ball.
g = acceleration due to gravity (known value: 9.81 m/s²).
h = height.
At the maximum height, the potential energy is equal to the initial kinetic energy because the energy is conserved, i.e, all the kinetic energy was converted into potential energy (there was no energy dissipation as heat because there was no friction). Then:
PE = KE
m · g · hmax = 1/2 · m · v²
Solving for hmax:
hmax = 1/2 · v² / g