The X and Y components of the force are 90.63 Newton and 42.26 Newton respectively.
<u>Given the following data:</u>
- Angle of inclination = 25°
To determine the X and Y components of the force:
<h3>The horizontal component (X) of a force:</h3>
Mathematically, the horizontal component of a force is given by this formula:

Fx = 90.63 Newton.
<h3>The vertical component (Y) of tensional force:</h3>
Mathematically, the vertical component of a force is given by this formula:

Fy = 42.26 Newton.
Read more on horizontal component here: brainly.com/question/4080400
Beginning when the bottom of the object first touches the water,
and as it descends and more and more of it goes under, the
buoyant force on it increases during that time.
As soon as the object is completely underwater, it doesn't matter
how deep under it is, the buoyant force on it remains the same.
The final velocity of the red barge in the collision elastic is 0.311 m/s when it collides with blue barge pf mass 1000000 kg.
Final velocity(v3) of the red barge is calculated by following formula
m1×v1+ m2×v2= (m1+m2)v3
Substituting the value of m1= 150000 kg, v1= 0.25 m/s, m2= 1000000 kg, v2= 0.32 m/s
150000 × 0.25+ 1000000×0.32= (150000+1000000)×v3
37500+ 320000= 1150000×v3
357500= 1150000×v3
v3= 0.311 m/s
<h3>What is elastic collision velocity? </h3>
- The velocity of the target particle after a head-on elastic impact in which the projectile is significantly more massive than the target will be roughly double that of the projectile, but the projectile velocity will remain virtually unaltered.
For more information on elastic collision velocity kindly visit to
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Answer:
i hope this helps some
Explanation:
The time-averaged power of a sinusoidal wave is proportional to the square of the amplitude of the wave and the square of the angular frequency of the wave. This is true for most mechanical waves. If either the angular frequency or the amplitude of the wave were doubled, the power would increase by a factor of four.
The speed of a wave is dependant on four factors: wavelength, frequency, medium, and temperature. Wave speed is calculated by multiplying the wavelength times the frequency (speed = l * f).