Loop is a control structure that causes a statement or group of statements to repeat.Before entering a loop, the first input, or the accumulator where the total will be kept is retrieved to an initial value, usually zero.
Game design document is the term used for the initial document that includes the necessary information to build a game
Explanation:
A game design document serves as a nexus and core to combine and list all features of a game. It consists of written descriptions, images, graphs, charts and lists of data relevant to specific parts of improvement, and is usually formed by what characteristics will be in the game, and sets out how they will all fit together.
Creating a GDD will assist the team's designer in knowing what the fragrance of the game is and the intended range of its overarching world. Holding all the game factors in one well-organized document will help the designer easily communicate their idea to the rest of the team, and also healing to pinpoint deficiencies or missing components of the game. The GDD should serve as your master checklist.
Create an adjustment layer and create a hue and saturation layer. You'll see sliders so adjust them to your liking. next select a layer mask and fill it will black. then select which areas you want to darken and use the wand tool. Apply a gradient mask if you want.
I think the answer is the superblock