Answer:
389 kg
Explanation:
The computation of mass is shown below:-

Where K indicates spring constant
m indicates mass
For the new time period

Now, we will take 2 ratios of the time period




= 0.889 kg
Since mass to be sum that is
= 0.889 - 0.500
0.389 kg
or
= 389 kg
Therefore for computing the mass we simply applied the above formula.
Answer:
Option C. Objects 1 and 3 will not move, and objects 2 and 4 will accelerate
upward.
Explanation:
The following data were obtained from the question:
OBJECT >>>>>>>>> WEIGHT (N)
1 >>>>>>>>>>>>>>>> 35
2 >>>>>>>>>>>>>>>> 23
3 >>>>>>>>>>>>>>>> 26
4 >>>>>>>>>>>>>>>> 18
Force (F) applied = 25 N
From the above, the force applied to each object is 25N. Thus the following can be concluded based on the data given above:
For object 1:
Weight = 35 N
Force applied = 25 N
Thus, the object will not move since the weight of the object is greater than the force applied
For object 2:
Weight = 23 N
Force applied = 25 N
Thus, the object will move since the force applied is greater than the weight of the object.
For object 3:
Weight = 26 N
Force applied = 25 N
Thus, the object will not move since the weight of the object is greater than the force applied.
For object 4:
Weight = 18 N
Force applied = 25 N
Thus, the object will move since the force applied is greater than the weight of the object.
From the above illustrations, Object 1 and 3 will not move, and objects 2 and 4 will accelerate i.e move
Answer:
Option C, The total momentum of the fragments is equal to the original momentum of the firecracker.
Explanation:
Kinetic energy of cracker cannot remain constant before and after explosion. It is so because in the process of burning and bursting some amount of kinetic energy is lost in the form of light and heat energy. While the total mass before and after the explosion remains constant due to which the momentum is conserved before and after the explosion
Hence, option C is correct
<span>Shading.
When light hits an opaque surface some is absorbed, the rest is reflected, The reflected light is called shading. Reflection is not simple and varies with material.
The surface’s structure defines the details of reflection. Variations produce anything from bright specular reflection</span>