Answer:
The answer is "Option a".
Explanation:
A score can be detrimental. When an element has a score below zero, it means, that the sequences up to this point have no correlations, that are set to zero and its effects the previous alignment is excluded. Thus, alignment can be further found in every position later in the calculation. and other options are incorrect that can be described as follows:
- In option b, In this option the score can be negative, that's why we can't set its value.
- In option c, The first row and column must contain some value it can't be 0, that's why it is not correct.
- In option d, It will start with a lower score and ends with a higher score, that's why it is not correct.
<span>The first stage in the transmission of a car with a manual gearbox is the clutch.</span>
Answer:
True
Explanation:
Visual Studio and Unity are two different things. Visual Studio is an IDE developed by Microsoft, and Unity is a game engine developed by another company. Visual Studio is the default editor in Unity, but you are able to use something different.
Source: https://docs.unity3d.com/Manual/ScriptingToolsIDEs.html
A only is correct.
Constant-velocity joints are able to transfer torque with zero angular velocity variation and near-zero vibration to the drive wheels at a constant rotational speed, while still accommodating the up-and-down movement of the suspension. In most cases, they are used in front wheel drive vehicles.