Two transformations that can be used to show that polygon ABCDE is congruent to polygon GFJIH : <u>rotation -90° and translation (0,2)</u>
<h3>Further explanation</h3>
There are several forms of transformation, including translation, dilation, rotation or reflection
There are 2 shapes of geometry:
Similar figures:
the same shape but different in size,
Congruent figures:
the same size and the same shape
Both polygons will appear congruent if, after being transformed, the two polygons will map exactly to each other
A sequence of two transformations e can do is :
1. rotation -90°
Let point H(4,1) from polygon GFJIH , we rotate -90°
![\left[\begin{array}{ccc}x'\\y'\end{array}\right]=\left[\begin{array}{ccc}0&1\\-1&0\end{array}\right]\left[\begin{array}{ccc}4-6\\1+1\end{array}\right]+\left[\begin{array}{ccc}6\\-1\end{array}\right]\\\\=\left[\begin{array}{ccc}0&1\\-1&0\end{array}\right]\left[\begin{array}{ccc}-2\\2\end{array}\right]+\left[\begin{array}{ccc}6\\-1\end{array}\right]\\\\=\left[\begin{array}{ccc}8\\1\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Dx%27%5C%5Cy%27%5Cend%7Barray%7D%5Cright%5D%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D0%261%5C%5C-1%260%5Cend%7Barray%7D%5Cright%5D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D4-6%5C%5C1%2B1%5Cend%7Barray%7D%5Cright%5D%2B%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D6%5C%5C-1%5Cend%7Barray%7D%5Cright%5D%5C%5C%5C%5C%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D0%261%5C%5C-1%260%5Cend%7Barray%7D%5Cright%5D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D-2%5C%5C2%5Cend%7Barray%7D%5Cright%5D%2B%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D6%5C%5C-1%5Cend%7Barray%7D%5Cright%5D%5C%5C%5C%5C%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D8%5C%5C1%5Cend%7Barray%7D%5Cright%5D)
2. translation (0,2)
![\left[\begin{array}{ccc}8\\1\end{array}\right]+\left[\begin{array}{ccc}0\\2\end{array}\right]=\left[\begin{array}{ccc}8\\3\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D8%5C%5C1%5Cend%7Barray%7D%5Cright%5D%2B%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D0%5C%5C2%5Cend%7Barray%7D%5Cright%5D%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D8%5C%5C3%5Cend%7Barray%7D%5Cright%5D)
<h3 /><h3>Learn more</h3>
brainly.com/question/13715226
Keywords: transformation, translation, rotation
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Answer:
1 x (4 x 2) = 8
Step-by-step explanation:
1 x (4 x 2) = 8
Probability of rolling a sum of 9 or a sum that is even from two number cubes is
11/18
Explanation:
When a dice is rolled there are different ways in which
9. can be obtained, which are (3,6) or (4,5) or (5,4) or (6,3). 4 options. As in all there are
6⋅6=36 options, probability is 4/36 or 1/9.
For getting an even number as sum, we can have (1,1) or (1.3) or (1,5) or (2,2) or (2,4) or (2,6) or (3,1) or (3,3) or (3,5) or (4,2) or (4,4) or (4,6) or (5,1) or (5,3) or (5,5) or (6,2) or (6,4) or (6,6) 18 options, probability is 18/36 or 1/2.
Note that the two events (getting 9 or even sum) are mutually exclusive, the probabilities can be just added i.e. combined probability is
1/9+1/2=2+9/18i.e. 11/18
Answer:
using Pythagoras rule, 16^2 -7^2 =a^2
so 256-49 = 297.
√207 =14.38 to the nearest tenth of an inch is 14inch.which is your answer