Answer:
For more;
4.76
for less;
0.46
Step-by-step explanation:
Here, we intend getting the decimals that Carmen should make in her game given the numbers she drew
She has two types to make; a decimal less than 1 and a decimal more than 1
If the decimal should be less than 1, the number zero should lead;
And since she is using three of the numbers, we can have something like;
0.46
To make a decimal more than one, she could actually start with any of the numbers other than zero
we can have something like 4.76
Answer: 47 and 16
Step-by-step explanation:
- Make Two Equations
x + y = 63
x - y = 31
- Set one of the equations equal to one of the variables
x + y = 63
x = 31 + y
- Substitute the equation back into the other one
(31 + y) + y = 63
31 + 2y = 63
2y = 32
y = 16
- Substitute the answer back into the equation
x + y = 63
x + 16 = 63
x = 47
22 - 14 = 8
so i think j = 8
Answer:
(-3,5)
Step-by-step explanation:
4x + 3y = 3
x − 3y = −18
Solve by addition/Elimination
x = -3
y = 5
So,
The solution of the system is (-3,5).
HELPPP PLZZ (I got you)
<u><em>Ace </em></u>
Answer: Inferential
Step-by-step explanation:
Inferential statistics, has to do with taking data from the samples that the researcher has and then making generalizations about the population through the sample gotten.
Through Inferential statistics, one can draw conclusion about a particular phenomenon. Therefore, the answer to the above question is Inferential statistics
.