A concussion, which is a form of mild traumatic brain injury, occurs after a blow to the head. The brain is surrounded by fluid and protective membranes called meninges, which usually cushion the brain. During an impact, the brain is pushed against the inside of the skull and can be bruised.
The change in angular displacement as a function of time is the definition given for angular velocity, this is mathematically described as

Here,
= Angular displacement
t = time
The angular velocity is given as

PART A) The angular velocity in SI Units will be,


PART B) From our first equation we can rearrange to find the angular displacement then

Replacing,


The fourth dimension is technically time. the fourth dimension that you are talking about is actually impossible to comprehend.
To solve this problem we will apply the concepts related to the Doppler effect. According to this concept, it is understood as the increase or decrease of the frequency of a sound wave when the source that produces it and the person who captures it move away from each other or approach each other. Mathematically this can be described as

Here,
= Original frequency
= Velocity of the observer
= Velocity of the speed
Our values are,



Using the previous equation,

Rearrange to find the velocity of the observer

Replacing we have that


Therefore the velocity of the observer is 16.2m/s
Answer:
Explanation:
Mob violence is never protected. Organizers are always careful about not letting things get out of hand. Not D
That remark sort of applies to C as well. Property destruction is never protected.
B is something assemblies are allowed to do. So B.
A falls into the same category as C and D. You may not like the fact that he/she is doing something illegal, but you can't take away their privacy.