A) The attachment shows the equation of the best-fit line. It is approximately
.. test average = 89.7 -2.93*(hours playing games)
b) The slope indicates the expected drop in test score for each hour spent playing games
c) The y-intercept is the expected test score if no hours are spent playing games.
d) The correlation coefficient is -0.92, a significant negative correlation. One might expect that hours spent playing games indicates a lack of interest in school subjects or studying, hence a likelihood that test scores will be lower.
e) The equation predicts a test score of about 75 for someone who spends 5 hours a week playing video games.
20-2.3=17.7 what don't you understand?
<span>20-2= 18 </span>
<span>18-.3=17.7
</span><span>its reasonable because if you do the calculation, 17.7 is the answer
</span>HOPE HELPED:D
this is 5th grade,lol
Multiply the fraction by 100%.

Answer:
Exact Form:
x = 31/25
Decimal Form:
x = 1.24
Mixed Number Form:
x = 1 6/25
Step-by-step explanation:
Hope this helps
Answer:
A
B
C
Step-by-step explanation:
A
11=4(7)-17
11=28-17
11=11
B
-13=4(1)-17
-13=4-17
-13=-13
C
-1=4(4)-17
-1=16-17
-1=-1