The answer is B. resistance
Answer:
i think its A. hope this helps!
A psychologist who would claim that a client's personal experience and viewpoint influence behavior more than events in reality would probably use cognitive psychology mixed with developmental aspects to explain the behavior and personality of a person.
Closed
Explanation:
A physical system that is isolated from its environment is said to be a closed system.
In a closed system, energy can be exchange but matter cannot be exchanged.
- A closed system sightly permits the only certain types of exchange.
- These systems are usually used to control and limit the impact of the environment on a system.
- Experiments can be conducted on the premises of any the interactions.
Learn more:
Momentum of an isolated system brainly.com/question/7973509
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Rigidbodies are components that allow a GameObject<u> to react to real-time physics. </u>
Explanation:
- Rigidbodies are components that allow a GameObject to react to real-time physics. This includes reactions to forces and gravity, mass, drag and momentum. You can attach a Rigidbody to your GameObject by simply clicking on Add Component and typing in Rigidbody2D in the search field.
- A rigidbody is a property, which, when added to any object, allows it to interact with a lot of fundamental physics behaviour, like forces and acceleration. You use rigidbodies on anything that you want to have mass in your game.
- You can indeed have a collider with no rigidbody. If there's no rigidbody then Unity assumes the object is static, non-moving.
- If you had a game with only two objects in it, and both move kinematically, in theory you would only need a rigidbody on one of them, even though they both move.