It could glitch out or be hacked or deleted.
Answer:
Hi how are you doing today Jasmine
Answer:
#include <iostream>
using namespace std;
class Digits
{
public:
int num;
int read() //method to read num from user
{
cout<<"Enter number(>0)\n";
cin>>num;
return num;
}
int digit_count(int num) //method to count number of digits of num
{
int count=0;
while(num>0) //loop till num>0
{
num/=10;
count++; //counter which counts number of digits
}
return count;
}
int countDigits(int num) //method to return remainder
{
int c=digit_count(num); //calls method inside method
return num%c;
}
};
int main()
{
Digits d; //object of class Digits is created
int number=d.read(); //num is read from user
cout<<"\nRemainder is : "<<d.countDigits(number); //used to find remainder
return 0;
}
Output :
Enter number(>0)
343
Remainder is : 1
Explanation:
As program is missing to find errors , a logically write program is written to find the remainder when a number is divided by its number of digits. A class Digits is constructed which has public variable num and methods read(), digit_count(), countDigits().
- read() - This method reads value of num from the user and return num.
- digit_count() - This method takes a integer as parameter and counts the number of digits of a number passed as argument. while loop is used to increement the counter until num<0. This returns the value of count.
- countDigits() - This method takes a integer as a parameter and returns remainder when the argument is divided by number of digits of argument. Number of digits is calculated by using method digit_count().
At last in main method , object of Digits class is created and its methods are used to find the output.
Answer:
True
Explanation:
Bandwidth refers to the maximum data transfer rate across the communication media it refers to the amount of information sent for unit time and it's not related to the speed at which data is transferred (latency) but rather the amount of information. As an analogy imagine a full-pipe, the width of the pipe is related to the amount of water per unit time across the pipe (bandwidth).
Answer:
UTF-8 and ASCII both are the character encoding.
In a system,every character has some binary representation,these are the method to encode them.Earlier only ASCII was there, for every character it uses 8 bits to represent.In ASCII only 8 bytes were there i.e 2^8 that is 256.We can't represent number beyond than 127 so it generate a need for other encoding to get into,these drawbacks lead to Unicode,UTF-8.
As ASCII codes only uses a single byte,UTF-8 uses upto 6 bytes to represent the characters.So we can save characters which are as long as 2^48 characters. We can read this encoding easily by the help of shift operators and it is also independent of byte order.
As messages on internet were transferred over 7 bit ASCII messages,so many mail servers removed this encoding.