Answer:
//Program was implemented using C++ Programming Language
// Comments are used for explanatory purpose
#include<iostream>
using namespace std;
unsigned int second_a(unsigned int n)
{
int r,sum=0,temp;
int first;
for(int i= 1; I<=n; i++)
{
first = n;
//Check if first digit is 3
// Remove last digit from number till only one digit is left
while(first >= 10)
{
first = first / 10;
}
if(first == 3) // if first digit is 3
{
//Check if n is palindrome
temp=n; // save the value of n in a temporary Variable
while(n>0)
{
r=n%10; //getting remainder
sum=(sum*10)+r;
n=n/10;
}
if(temp==sum)
cout<<n<<" is a palindrome";
else
cout<<n<<" is not a palindrome";
}
}
}
Explanation:
The above code segments is a functional program that checks if a number that starts with digit 3 is Palindromic or not.
The program was coded using C++ programming language.
The main method of the program is omitted.
Comments were used for explanatory purpose.
Answer:a
a) Vo/Vi = - 3.4
b) Vo/Vi = - 14.8
c) Vo/Vi = - 1000
Explanation:
a)
R1 = 17kΩ
for ideal op-amp
Va≈Vb=0 so Va=0
(Va - Vi)/5kΩ + (Va -Vo)/17kΩ = 0
sin we know Va≈Vb=0
so
-Vi/5kΩ + -Vo/17kΩ = 0
Vo/Vi = - 17k/5k
Vo/Vi = -3.4
║Vo/Vi ║ = 3.4 ( negative sign phase inversion)
b)
R2 = 74kΩ
for ideal op-amp
Va≈Vb=0 so Va=0
so
(Va-Vi)/5kΩ + (Va-Vo)74kΩ = 0
-Vi/5kΩ + -Vo/74kΩ = 0
Vo/Vi = - 74kΩ/5kΩ
Vo/Vi = - 14.8
║Vo/Vi ║ = 14.8 ( negative sign phase inversion)
c)
Also for ideal op-amp
Va≈Vb=0 so Va=0
Now for position 3 we apply nodal analysis we got at position 1
(Va - Vi)/5kΩ + (Va - Vo)/5000kΩ = 0 ( 5MΩ = 5000kΩ )
so
-Vi/5kΩ + -Vo/5000kΩ = 0
Vo/Vi = - 5000kΩ/5kΩ
Vo/Vi = - 1000
║Vo/Vi ║ = 1000 ( negative sign phase inversion)
Answer:
Auguste Comte was the first to develop the concept of "sociology." He defined sociology as a positive science. Positivism is the search for "invariant laws of the natural and social world." Comte identified three basic methods for discovering these invariant laws, observation, experimentation, and comparison.
Explanation:
I hope it's help u :)
The false statement about onStep is: B. The default number of steps per second is 30.
<h3>What is an onStep?</h3>
An onStep can be defined as a computerized telescope goto controller that is designed and developed to <u>animate shapes</u> while using it on a variety of mounting systems such as forks.
<h3>The characteristics of an onStep.</h3>
In Engineering, some of the characteristics that are associated with an onStep include the following:
- The onStep function can be called without user input.
- It can be used to animate shapes without user input.
- It only runs a certain number of times.
In conclusion, the default number of steps per second for onStep isn't 30.
Read more on onStep here: brainly.com/question/25619349