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Answer:
the moment of inertia with the arms extended is Io and when the arms are lowered the moment
I₀/I > 1 ⇒ w > w₀
Explanation:
The angular momentum is conserved if the external torques in the system are zero, this is achieved because the friction with the ice is very small,
L₀ = L_f
I₀ w₀ = I w
w =
w₀
where we see that the angular velocity changes according to the relation of the angular moments, if we approximate the body as a cylinder with two point charges, weight of the arms
I₀ = I_cylinder + 2 m r²
where r is the distance from the center of mass of the arms to the axis of rotation, the moment of inertia of the cylinder does not change, therefore changing the distance of the arms changes the moment of inertia.
If we say that the moment of inertia with the arms extended is Io and when the arms are lowered the moment will be
I <I₀
I₀/I > 1 ⇒ w > w₀
therefore the angular velocity (rotations) must increase
in this way the skater can adjust his spin speed to the musician.
Your teacher is right. The moon can be seen early in the morning sometimes and late at night. Different phases are only visible on certain days as one day might be full quarter, the next full moon, the next first quarter, etc.
Answer:
wouldnt a phone be one it takes pictures through reflection like a mirror
Answer:
a) 
b) 
c) 
d) Displacement = 22 m
e) Average speed = 11 m/s
Explanation:
a)
Notice that the acceleration is the derivative of the velocity function, which in this case, being a straight line is constant everywhere, and which can be calculated as:

Therefore, acceleration is 
b) the functional expression for this line of slope 4 that passes through a y-intercept at (0, 3) is given by:

c) Since we know the general formula for the velocity, now we can estimate it at any value for 't", for example for the requested t = 1 second:

d) The displacement between times t = 1 sec, and t = 3 seconds is given by the area under the velocity curve between these two time values. Since we have a simple trapezoid, we can calculate it directly using geometry and evaluating V(3) (we already know V(1)):
Displacement = 
e) Recall that the average of a function between two values is the integral (area under the curve) divided by the length of the interval:
Average velocity = 