Answer:
(a) - 42700 m/s
(b) - 6.8 x 10^-4 m/s^2
Explanation:
initial velocity of star, u = 20.7 km/s
Final velocity of star, v = - 22 km/s
time, t = 1.99 years
Convert velocities into m/s and time into second
So, u = 20700 m / s
v = - 22000 m/s
t = 1.99 x 365.25 x 24 x 3600 = 62799624 second
(a) Change in planet's velocity = final velocity - initial velocity
= - 22000 - 20700 = - 42700 m/s
(b) Accelerate is defined as the rate of change of velocity.
Acceleration = change in velocity / time
= ( - 42700 ) / (62799624) = - 6.8 x 10^-4 m/s^2
Answer:

Explanation:
<h3><u>Given data:</u></h3>
Frequency = f = 200 Hz
Velocity = v = 400 m/s
<h3><u>Required:</u></h3>
Wavelength = λ = ?
<h3><u>Formula:</u></h3>
v = fλ
<h3><u>Solution:</u></h3>
Put the givens in the formula
400 = (200)λ
Divide 200 to both sides
400/200 = λ
2 m = λ
λ = 2 m
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Answer: hope it helps you...❤❤❤❤
Explanation: If your values have dimensions like time, length, temperature, etc, then if the dimensions are not the same then the values are not the same. So a “dimensionally wrong equation” is always false and cannot represent a correct physical relation.
No, not necessarily.
For instance, Newton’s 2nd law is F=p˙ , or the sum of the applied forces on a body is equal to its time rate of change of its momentum. This is dimensionally correct, and a correct physical relation. It’s fine.
But take a look at this (incorrect) equation for the force of gravity:
F=−G(m+M)Mm√|r|3r
It has all the nice properties you’d expect: It’s dimensionally correct (assuming the standard traditional value for G ), it’s attractive, it’s symmetric in the masses, it’s inverse-square, etc. But it doesn’t correspond to a real, physical force.
It’s a counter-example to the claim that a dimensionally correct equation is necessarily a correct physical relation.
A simpler counter example is 1=2 . It is stating the equality of two dimensionless numbers. It is trivially dimensionally correct. But it is false.
<em> Frequency is perceived by humans as pitch; The sound intensity is the amplitude; Humans can only hear a specific range of sound, usually from 20 Hz to 20,000 Hz; The factors that go into a sound are its intensity, frequency and overtones (which are like interference, or background noises).</em>