Answer:
None
Explanation:
An scale is the factor by which actual features on ground are enlarged or reduced for representing on a plane. There are different kinds of scales:
- Verbal scale use of words to represent scale information on the map. The distance or linear units are used for depicting this scale on the map. For example: 1 inch = 1 Kilo meter.
- Fractional scale uses the numbers or values for showing the scale instead of words. As the name says, it is represented using a fraction or ratio. Example: 1: 10,000 or 1/10,000
- In large scale more details are shown in a map, however, less area coverage will be shown in a single map as the scale is large and more details are given. Example: 1:500
- Small scale is exactly opposite to the large scale, less details are shown as magnification is not enough, however a large amount of area can be shown in a single map. Example: 1:25,000
- A graphic scale is a bar that has been calibrated to show map distances. On maps that have been reduced or enlarged the original ratio and written scales are incorrect, since the relationship between map distance and real world distance has been altered, graphic scale is enlarged or reduced to the same extent as the map, this makes it the right option.
I hope you find this information useful and interesting! Good luck!
In any case, your mass would be<em> 68 kg </em>no matter what
a) we can answer the first part of this by recognizing the player rises 0.76m, reaches the apex of motion, and then falls back to the ground we can ask how
long it takes to fall 0.13 m from rest: dist = 1/2 gt^2 or t=sqrt[2d/g] t=0.175
s this is the time to fall from the top; it would take the same time to travel
upward the final 0.13 m, so the total time spent in the upper 0.15 m is 2x0.175
= 0.35s
b) there are a couple of ways of finding thetime it takes to travel the bottom 0.13m first way: we can use d=1/2gt^2 twice
to solve this problem the time it takes to fall the final 0.13 m is: time it
takes to fall 0.76 m - time it takes to fall 0.63 m t = sqrt[2d/g] = 0.399 s to
fall 0.76 m, and this equation yields it takes 0.359 s to fall 0.63 m, so it
takes 0.04 s to fall the final 0.13 m. The total time spent in the lower 0.13 m
is then twice this, or 0.08s
Answer:
The least uncertainty in the momentum component px is 1 × 10⁻²³ kg.m.s⁻¹.
Explanation:
According to Heisenberg's uncertainty principle, the uncertainty in the position of an electron (σx) and the uncertainty in its linear momentum (σpx) are complementary variables and are related through the following expression.
σx . σpx ≥ h/4π
where,
h is the Planck´s constant
If σx = 5 × 10⁻¹²m,
5 × 10⁻¹²m . σpx ≥ 6.63 × 10⁻³⁴ kg.m².s⁻¹/4π
σpx ≥ 1 × 10⁻²³ kg.m.s⁻¹