Answer:
y = 3
General Formulas and Concepts:
<u>Pre-Algebra</u>
Order of Operations: BPEMDAS
- Brackets
- Parenthesis
- Exponents
- Multiplication
- Division
- Addition
- Subtraction
Step-by-step explanation:
<u>Step 1: Define</u>
y = 2x + 1
x = 1
<u>Step 2: Evaluate</u>
- Substitute in <em>x</em>: y = 2(1) + 1
- Multiply: y = 2 + 1
- Add: y = 3
I can't directly tell you the answer, but I can help you for how to do it.
So every single time you want to find the rate of change (slope) label 2 points with x1, y1, x2 and y2. We can use the point-slope form to sind the slope:
y1-y2/x1-x2
And we just need to plug in the point to get the Y intercept.
When the x is 0, the y value will be the y-intercept.
The slope intercept form is: y=Mx+B. M stands for slope and B stand for y-intercept. Just plug the slope and y-intercept in and get the answer.
Yes, I'm getting C also!
Since it's asking for the left-endpoint Riemann Sum, you will only be using the top left point as the height for each of your four boxes, making -1, -2.5, -1.5, and -0.5 your heights. The bases are all the same length of 2. You don't include f(8) because you're not using right-endpoints, and that would also add another 5th box that isn't included in the 0 to 8 range.
The area of a circle is given by the formula:
A =
r^2
Since
= 3.14, and r = 6, sub these values into the equation,
A = 3.14 x 6^2
= 113.04
Hope this helped!
Okay, so the equation for the y-intercept is y=mx+b, this will be your base for graphing anything.
For y = x + 3 it's basically y = 1x + 3. Use b as the y-intercept, or 3, and plot it as (x,y), (0,3). Then use m as the slope, or 1. 1 means positive one so the point goes (0,3), (1, 4), (2, 5).
For y = -3x - 1 it's the same thing but different numbers. Use b, the y-intercept, and plot it. -1 is b, so plot (0,-1). Then use the slope to go up or down the direction you need to go, or m. m is -3, so for every +1 in x, the y will decrease by 3. (0,-1), (0,-4), (0,-7).
I hope this helped in some way or increased your understanding!