Answer:
= -1/2
Step-by-step explanation:
We can use the slope formula
m = (y2-y1)/(x2-x1)
= (11-10)/(8-10)
= 1/-2
= -1/2
<span>For this case what you should do is write the following function:</span>
<span> y = (a / b) * 100</span>
<span> Where,</span>
<span> A: amount of successful free throws</span>
<span> B: total amount of free throws</span>
<span> Substituting values we have:</span>
<span><span> y = (21/30) * 100</span></span>
<span><span> The result is:</span></span>
<span><span> Y = 70% (as we expected)</span></span>
<span><span> Answer:</span></span>
<span><span> a rational function that can model the player's free throw percentage is:</span></span>
<span><span> <span>y = (21/30) * 100</span></span>
</span>
Answer:
around 2.5 - 3 hours
Step-by-step explanation:
9514 1404 393
Answer:
a. plane DEA
Step-by-step explanation:
A plane can be named by naming any 3 non-collinear points in the plane, or by using the plane's name as indicated in the drawing.
Here, points in the plane are A, D, E, F, with DEF all on the same line. So A plus any two points from the line will constitute a name for the plane. Also, this plane is identified with a script M that can be used to name the plane.
M is not an answer choice, but DEA is. So, the appropriate choice is ...
plane DEA
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F is a point, not a plane name. C is not on the plane, so cannot be used to name it. 'k' is a line name, not a plane name.