Answer:
The speed is 24 
Explanation:
A wave is a disturbance that propagates through a certain medium or in a vacuum, with transport of energy but without transport of matter.
The wavelength is the minimum distance between two successive points of the wave that are in the same state of vibration. It is expressed in units of length (m).
Frequency is the number of vibrations that occur in a unit of time. Its unit is s⁻¹ or hertz (Hz).
The speed of propagation is the speed with which the wave propagates in the middle, that is, the magnitude that measures the speed at which the wave disturbance propagates along its displacement. Relate wavelength (λ) and frequency (f) inversely proportionally using the following equation:
v = f * λ.
In this case, λ= 8 meter and f= 3 Hz
Then:
v= 3 Hz* 8 meter
So:
v= 24 
<u><em>The speed is 24 </em></u>
<u><em></em></u>
Answer:
Psm = 30.66 [Psig]
Explanation:
To solve this problem we will use the ideal gas equation, recall that the ideal gas state equation is always worked with absolute values.
P * v = R * T
where:
P = pressure [Pa]
v = specific volume [m^3/kg]
R = gas constant for air = 0.287 [kJ/kg*K]
T = temperature [K]
<u>For the initial state</u>
<u />
P1 = 24 [Psi] + 14.7 = 165.47[kPa] + 101.325 = 266.8 [kPa] (absolute pressure)
T1 = -2.6 [°C] = - 2.6 + 273 = 270.4 [K] (absolute Temperature)
Therefore we can calculate the specific volume:
v1 = R*T1 / P1
v1 = (0.287 * 270.4) / 266.8
v1 = 0.29 [m^3/kg]
As there are no leaks, the mass and volume are conserved, so the volume in the initial state is equal to the volume in the final state.
V2 = 0.29 [m^3/kg], with this volume and the new temperature, we can calculate the new pressure.
T2 = 43 + 273 = 316 [K]
P2 = R*T2 / V2
P2 = (0.287 * 316) / 0.29
P2 = 312.73 [kPa]
Now calculating the manometric pressure
Psm = 312.73 -101.325 = 211.4 [kPa]
And converting this value to Psig
Psm = 30.66 [Psig]
Answer:
In a collision, the velocity change is always computed by subtracting the initial velocity value from the final velocity value. If an object is moving in one direction before a collision and rebounds or somehow changes direction, then its velocity after the collision has the opposite direction as before.
Explanation: