Answer:
Multiply vector c by the scalar -1/2.
Step-by-step explanation:
Look at vector c.
It has an x component of 4 and a y component of 4.
You can write vector c as a sum of its components using unit vectors in the x direction (i) and in the y direction (j).
c = 4i + 4j
Now look at vector d, and write it also as a sum of its x and y components.
d = -2i - 2j
Now ask yourself, what operation do I do to 4 to end up with -2?
One answer is to multiply 4 by -1/2.
d = (-1/2)c = (-1/2)(4i) + (-1/2)(4j) = -2i - 2j
That worked. By multiplying vector c by the scalar -1/2, you end up with vector d.
Its b because yeah im just kidding idk im really stupid jk its b hahaha
Answer:
<em>10 miles</em>
Step-by-step explanation:
Distance d = v t
v - speed/velocity
t - time
<em>d</em> =
(8) +
(12) = 6 + 4 = <em>10 miles</em>
Answer:
m∠ABD = 20°
Step-by-step explanation:
The bisector makes angles ABD and BDC congruent, so ...
7x -1 = 4x +8
3x = 9 . . . . . . add 1-4x to both sides
x = 3
m∠ABD = (7x-1)° = (7·3 -1)°
m∠ABD = 20°
Answer:
-4/5 or -0.8
Step-by-step explanation:
Slope: (y2 - y1)/(x2 - x1)
m = (49 - 45)/(5 - 10)
= 4/-5
= -⅘