Answer:
Collisions are basically two types: Elastic, and inelastic collision. Elastic collision is defined as the colliding objects return quickly without undergoing any heat generation. Inelastic collision is defined as the where heat is generated, and colliding objects are distorted.
In elastic collision, the total kinetic energy, momentum are conserved, and there is no wasting of energy occurs. Swinging balls is the good example of elastic collision. In inelastic collision, the energy is not conserved it changes from one form to another for example thermal energy or sound energy. Automobile collision is good example, of inelastic collision.
Answer:
18 m
Explanation:
Given : vo = 0 m/s ; t = 3 s; a = 4 m/s^2 ; d = ? m ; average velocity = ? m/s ; fonal velocity = ? m/s
solving for the final velocity, v
v = a * t
v = 4 m/s^2 * 3 s
v = 12 m / s
Solving for the average velocity. avg v
avg v = (vo + v) / 2
avg v = (0 m / s + 12 m/s) / 2
avg v = 6 m / s
Solving for the distance traveled after 3 s
d = avg v * t
d = 6 m / s * 3 s
d = 18 meters
In the first 3s the car travels 18 meters.
Answer:
speed of puck acc. to the radar gun = 138 km/h
speed of player = 15 km/h
since the player is in motion when he shoots, the speed of the puck will be the sum of the speed of the player and the speed at which he shot. so,
speed of puck = speed of player + speed of puck acc. to player
138 = 15 + speed of puck acc. to player
speed of puck acc. to player = 138 -15
speed of puck acc. to player = 123 km/h
Brainly this answer if you think it deserves it
4896
0.85 x 45 x 128 = 4896
Change in energy = specific heat capacity x mass x change in temperature
Answer:
um d. but I am guessing this ans