Complete Question
A milling process has an upper specification of 1.68 millimeters and a lower specification of 1.52 millimeters. A sample of parts had a mean of 1.6 millimeters with a standard deviation of 0.03 millimeters. what standard deviation will be needed to achieve a process capability index f 2.0?
Answer:
The value required is
Step-by-step explanation:
From the question we are told that
The upper specification is 
The lower specification is
The sample mean is
The standard deviation is 
Generally the capability index in mathematically represented as
![Cpk = min[ \frac{USL - \mu }{ 3 * \sigma } , \frac{\mu - LSL }{ 3 * \sigma } ]](https://tex.z-dn.net/?f=Cpk%20%20%3D%20%20min%5B%20%5Cfrac%7BUSL%20-%20%20%5Cmu%20%7D%7B%203%20%2A%20%20%5Csigma%20%7D%20%20%2C%20%20%5Cfrac%7B%5Cmu%20-%20LSL%20%7D%7B%203%20%2A%20%20%5Csigma%20%7D%20%5D)
Now what min means is that the value of CPk is the minimum between the value is the bracket
substituting value given in the question
![Cpk = min[ \frac{1.68 - 1.6 }{ 3 * 0.03 } , \frac{1.60 - 1.52 }{ 3 * 0.03} ]](https://tex.z-dn.net/?f=Cpk%20%20%3D%20%20min%5B%20%5Cfrac%7B1.68%20-%20%201.6%20%7D%7B%203%20%2A%20%200.03%20%7D%20%20%2C%20%20%5Cfrac%7B1.60%20-%20%201.52%20%7D%7B%203%20%2A%20%200.03%7D%20%5D)
=> ![Cpk = min[ 0.88 , 0.88 ]](https://tex.z-dn.net/?f=Cpk%20%20%3D%20%20min%5B%200.88%20%2C%200.88%20%20%5D)
So

Now from the question we are asked to evaluated the value of standard deviation that will produce a capability index of 2
Now let assuming that

So

=> 
=> 
So

=> 
Hence
![Cpk = min[ 2, 2 ]](https://tex.z-dn.net/?f=Cpk%20%20%3D%20%20min%5B%202%2C%202%20%5D)
So

So
is the value of standard deviation required
Answer:
The number of games must a store sell in order to be eligible for a reward is 135.
Step-by-step explanation:
Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.
The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.
It is provided that the company is looking to reward stores that are selling in the top 7%.
That is,
.
The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.
Compute the number of games must a store sell in order to be eligible for a reward as follows:



Thus, the number of games must a store sell in order to be eligible for a reward is 135.
Answer:
5
Step-by-step explanation:
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Answer:
35.786
12(3) - 3(1/2)/4(3) - 5
This is then further simplified to:
36 - 1.5/7
And when you divide 1.5 by 7, the number (rounded) is .214.
Thus, subtract, and gain the final answer of 35.786.
Hope this helps!
Step-by-step explanation:
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