(1) The image of an object placed further from the lens than the focal point will be upside down and smaller than the object.
(2) When light rays reflect, they bounce back.
(3) Images formed by a concave lens will look magnified.
(4) When light rays enter a different medium, they bend.
<h3>
1.0 Object placed further from the lens than the focal point</h3>
The image of an object placed further from the lens than the focal point will be diminished and inverted.
Thus, the correct answer will be "upside down and smaller than the object".
<h3>2.0 What is reflection of light?</h3>
The ability of light to bounce back when it strike a hard surface is known as refection.
<h3>3.0 Image formed by concave lens</h3>
A concave lens is diverging lens is usually virtual, erect and magnified.
<h3>4.0 Refraction of light</h3>
The change in speed of light when it travels from medium to another medium is known as refraction. Refraction is also, the ability of light to bend around obstacles.
Learn more about reflection and refraction of light here: brainly.com/question/1191238
Answer:
The total number of oscillations made by the wave during the time of travel is 1.4 Oscillations. Strictly speaking, the number of complete oscillations is 1.
Explanation:
The required quantity is the number of complete oscillations made by the traveling wave. The amplitude time and frequency are not needed to calculate the number of oscillations as it is the ratio of the distance traveled to the wavelength( minimum distance that must be traveled to complete one oscillation) of the wave. So the total number of oscillations is 1.4 while the number of complete oscillations is 1 (strictly speaking). The detailed solution to this question can be found in the attachment below. Thank you!
Answer:
a) The distance of spectator A to the player is 79.2 m
b) The distance of spectator B to the player is 43.9 m
c) The distance between the two spectators is 90.6 m
Explanation:
a) Knowing the time it takes the sound to reach both spectators, we can calculate their position relative to the player, using this equation:
x = v * t
where:
x = position of the spectators
v = speed of sound
t = time
Then, the position for spectator A relative to the player is:
x = 343 m/s * 0.231 s = 79.2 m
b)For spectator B:
x = 343 m/s * 0.128 s
x = 43.9 m
The distance of spectator A and B to the player is 79.2 m and 43.9 m respectively.
c) To calculate the distance between the spectators, please see the attached figure. Notice that the distance between the spectators is the hypotenuse of the triangle formed by the sightline of both. We already know the longitude of the two sides. Then, using Pythagoras theorem:
(Distance AB)² = A² + B²
(Distance AB)² = (79.2 m)² + (43.9 m)²
Distance AB = 90. 6 m
The wavelength of light is
given as 463 nm or can also be written as 463 x 10^-9 m. [wavelength = ʎ]
We know that the speed of
light is 299 792 458 m / s or approximately 3 x 10^8 m / s. [speed of
light = c]
Given the two values, we can calculate
for the frequence (f) using the formula:
f = c / ʎ
Substituting the given
values:
f = (3 x 10^8 m / s) / 463 x
10^-9 m
f = 6.48 x 10^14 / s = 6.48 x
10^14 s^-1
<span>f = 6.48 x 10^14 Hz</span>