To flip any of the points to map up correctly to the other points, you would have to do a reflection over the y-axis. The reasoning for this is because you cannot dilate your shape because it won't map over correctly. A translation will not work, mainly because the shape still needs to flip. A rotation will also not work because when you rotate it, the shape will still not map over your new one.
-So your answer to this question would be that only a Reflection over the y-axis will allow the two shapes to map over each other correctly.
Answer:
61/125 or 0.488
Step-by-step explanation:
Total = 5×5×5 = 125
Numbers with no 4 = 4×4×4 = 64
Atleast one 4= 125-64 = 61
P(atleast one 4) = 61/125 or 0.488
Answer:
x=4
Step-by-step explanation:

Answer: Maggi
Step-by-step explanation:
If you turn 17% into a decimal you get 0.17, Maggi uses 0.70 , Heath uses .18. So Maggi uses the most
<h3>
Answer: (2, 3)</h3>
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Explanation:
1/4 = 0.25 is the scale factor
Multiply this with each coordinate of the given point
0.25*8 = 2 is the new x coordinate
0.25*12 = 3 is the new y coordinate
So (8,12) moves to (2,3) after applying the dilation
The scale factor k makes 0 < k < 1 true, so the point is closer to the origin after applying the dilation.
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Side note: this trick of multiplying the scale factor by each coordinate only works if the dilation is centered at the origin. For any other center, you'll need to apply a translation first, dilate, then translate back again.