From the equations of linear motion,
v² = u² + 2as where v is the final velocity, u is the initial velocity and a is the gravitational acceleration, and s is the displacement,
Thus, v² = u² -2gs, but v=0
hence, u² = 2gs
= 2×9.81×0.43
= 8.4366
u = √8.4366
=2.905 m/s
Hence the initial velocity is 2.905 m/s
Then using the equation v= u +gt .
Therefore, v = u -gt. (-g because the player is jumping against the gravity)
but, v = 0
Thus, u= gt
Hence, t = u/g
= 2.905/9.81
= 0.296 seconds
Answer:
H = start height (v = 0)
h = present height
v = present speed
assuming no friction
total energy = PE + KE
mgH = mgh + .5mv^2
if PE = KE then
mgH = mgh + mgh
h = H/2
potential energy = kinetic energy when object is at half its start height.
Explanation:
Answer:
1). Average speed = 1.5 m per second
2). Average velocity = 1.5 m per second
Explanation:
1). Since, speed is a scalar quantity
Therefore, average speed of the trip = 
From the graph attached,
Total distance covered = 10 + 10 + 20 + 0 + 20 + 30
= 90 meters
Total time taken = 60 seconds
Average speed = 
= 1.5 meter per second
2). Velocity is a vector quantity.
Therefore, average velocity = 
= 
= 
= 1.5 meter per second
Convection Current
This happens when there is a noteworthy contrast in temperature between two sections of a liquid. At the point when this temperature distinction exists, hot liquids rise and cool liquids sink, and after that streams, or developments, are made in the liquid