Answer:
The beat frequency is 0.0019 MHz.
Explanation:
Given that,
Velocity = 0.32 m/s
Frequency = 4.40 MHz
Speed of wave = 1540 m/s
We need to calculate the frequency
Case (I),
Observer is moving away from the source
Using Doppler's effect

Where, v' = speed of observer
Put the value into the formula


Case (II),
Cell is as the source of sound of frequency f' and it moving away from the observer.
Using formula of frequency



We need to calculate the beat frequency


Hence, The beat frequency is 0.0019 MHz.
The compound is (Sulphuric Acid) H2SO4. On reacting with (Sodium Hydroxide) NaOH, it gives (2 Water Molecules/Colored) 2H2O and (1 Sodium Sulfate Molecule/Salt) Na2SO4
H2SO4 + NaOH —> 2H2O (aq.) + Na2SO4 (salt)
The resulted salt/compound (Na2SO4) when reacting with Methyl Orange (MO) is called ”Removal of methyl orange dye and Na2SO4 salt from synthetic wastewater using reverse osmosis (RO)”
The efficiency of reverse osmosis (RO) membranes used for treatment of colored water effluents can be affected by the presence of both salt and dyes.
Concentration polarization of each of the dye and the salt and the possibility of a dynamic membrane formed by the concentrated dye can affect the performance of the RO membrane.
The objective of the current work was to study the effect of varying the Na2SO4 salt and methyl orange (MO) dye concentrations on the performance of a spiral wound polyamide membrane.
The work also involved the development of a theoretical model based on the solution diffusion (SD) mass transport theory that takes into consideration a pressure dependent dynamic membrane resistance as well as both salt and dye concentration polarizations.
Control tests were performed using distilled water, dye/water and salt/water feeds to determine the parameters for the model.
The experimental results showed that increasing the dye concentration from 500 to 1000 ppm resulted in a decrease in the salt rejection at all of the operating pressures and for both feed salt concentrations of 5000 and 10,000 ppm.
Increasing the salt concentration from 5000 to 10,000 ppm resulted in a slight decrease in the percent dye removal. The model’s results agreed well with these general trends.
Angular momentum is given by the length of the arm to the object, multiplied by the momentum of the object, times the cosine of the angle that the momentum vector makes with the arm. From your illustration, that will be:
<span>L = R * m * vi * cos(90 - theta) </span>
<span>cos(90 - theta) is just sin(theta) </span>
<span>and R is the distance the projectile traveled, which is vi^2 * sin(2*theta) / g </span>
<span>so, we have: L = vi^2 * sin(2*theta) * m * vi * sin(theta) / g </span>
<span>We can combine the two vi terms and get: </span>
<span>L = vi^3 * m * sin(theta) * sin(2*theta) / g </span>
<span>What's interesting is that angular momentum varies with the *cube* of the initial velocity. This is because, not only does increased velocity increase the translational momentum of the projectile, but it increase the *moment arm*, too. Also note that there might be a trig identity which lets you combine the two sin() terms, but nothing jumps out at me right at the moment. </span>
<span>Now, for the first part... </span>
<span>There are a few ways to attack this. Basically, you have to find the angle from the origin to the apogee (highest point) in the arc. Once we have that, we'll know what angle the momentum vector makes with the moment-arm because, at the apogee, we know that all of the motion is *horizontal*. </span>
<span>Okay, so let's get back to what we know: </span>
<span>L = d * m * v * cos(phi) </span>
<span>where d is the distance (length to the arm), m is mass, v is velocity, and phi is the angle the velocity vector makes with the arm. Let's take these one by one... </span>
<span>m is still m. </span>
<span>v is going to be the *hoizontal* component of the initial velocity (all the vertical component got eliminated by the acceleration of gravity). So, v = vi * cos(theta) </span>
<span>d is going to be half of our distance R in part two (because, ignoring friction, the path of the projectile is a perfect parabola). So, d = vi^2 * sin(2*theta) / 2g </span>
<span>That leaves us with phi, the angle the horizontal velocity vector makes with the moment arm. To find *that*, we need to know what the angle from the origin to the apogee is. We can find *that* by taking the arc-tangent of the slope, if we know that. Well, we know the "run" part of the slope (it's our "d" term), but not the rise. </span>
<span>The easy way to get the rise is by using conservation of energy. At the apogee, all of the *vertical* kinetic energy at the time of launch (1/2 * m * (vi * sin(theta))^2 ) has been turned into gravitational potential energy ( m * g * h ). Setting these equal, diving out the "m" and dividing "g" to the other side, we get: </span>
<span>h = 1/2 * (vi * sin(theta))^2 / g </span>
<span>So, there's the rise. So, our *slope* is rise/run, so </span>
<span>slope = [ 1/2 * (vi * sin(theta))^2 / g ] / [ vi^2 * sin(2*theta) / g ] </span>
<span>The "g"s cancel. Astoundingly the "vi"s cancel, too. So, we get: </span>
<span>slope = [ 1/2 * sin(theta)^2 ] / [ sin(2*theta) ] </span>
<span>(It's not too alarming that slope-at-apogee doesn't depend upon vi, since that only determines the "magnitude" of the arc, but not it's shape. Whether the overall flight of this thing is an inch or a mile, the arc "looks" the same). </span>
<span>Okay, so... using our double-angle trig identities, we know that sin(2*theta) = 2*sin(theta)*cos(theta), so... </span>
<span>slope = [ 1/2 * sin(theta)^2 ] / [ 2*sin(theta)*cos(theta) ] = tan(theta)/4 </span>
<span>Okay, so the *angle* (which I'll call "alpha") that this slope makes with the x-axis is just: arctan(slope), so... </span>
<span>alpha = arctan( tan(theta) / 4 ) </span>
<span>Alright... last bit. We need "phi", the angle the (now-horizontal) momentum vector makes with that slope. Draw it on paper and you'll see that phi = 180 - alpha </span>
<span>so, phi = 180 - arctan( tan(theta) / 4 ) </span>
<span>Now, we go back to our original formula and plug it ALL in... </span>
<span>L = d * m * v * cos(phi) </span>
<span>becomes... </span>
<span>L = [ vi^2 * sin(2*theta) / 2g ] * m * [ vi * cos(theta) ] * [ cos( 180 - arctan( tan(theta) / 4 ) ) ] </span>
<span>Now, cos(180 - something) = cos(something), so we can simplify a little bit... </span>
<span>L = [ vi^2 * sin(2*theta) / 2g ] * m * [ vi * cos(theta) ] * [ cos( arctan( tan(theta) / 4 ) ) ] </span>
Answer:
496.7 K
Explanation:
The efficiency of a Carnot engine is given by the equation:

where:
is the temperature of the hot reservoir
is the temperature of the cold reservoir
For the engine in the problem, we know that
is the efficiency
is the temperature of the cold reservoir
Solving for
, we find:

Answer
What makes up a perfect planet? It is the right distance from the Sun, it is protected from harmful solar radiation by its magnetic field, it is kept warm by an insulating atmosphere, and it has the right chemical ingredients for life, including water and carbon. Proportionate Ozone Layer and Light amount. According to the panspermia hypothesis, microscopic life—distributed by meteoroids, asteroids and other small Solar System bodies—may exist throughout the Universe. This is the perfect planet. In the end a perfect planet includes SUSTAINBLE DEVELOPEMNT IN EVERY ASPECT OF LIFE!
Explanation: