The correct answer for this question is this one: "B. increase your scale values"
<span>When creating a scatterplot, if the points are too close together to see the relationship, You adjust your graph by </span><em>increasing your scale values</em>
Hope this helps answer your question and have a nice day ahead.
Sounds like you’re missing a piece in this problem
Answer: -2 1/3
Step-by-step explanation:
First, change the word into equation
9*x+3=6
Do division first, so 6/9, simplify into 2/3 then subtract it by 3 which is -2 1/3
To find the probability of landing on a triangle, you will want find the combined areas of the triangles and the total area of the square target.
Divide the area of the combined areas and the total area to find the probability of landing on a triangle.
A = 1/2bh
1/2 x 8 x 8
A = 32 square inches
32 x 4
128 square inches (areas of triangles)
A = bh
26 x 26
A = 676 square inches
128/676 = 0.189
There is an approximate probability of 0.19 of hitting a triangle.
OK. I did it. Now let's see if I can go through it without
getting too complicated.
I think the key to the whole thing is this fact:
A radius drawn perpendicular to a chord bisects the chord.
That tells us several things:
-- OM bisects AB.
'M' is the midpoint of AB.
AM is half of AB.
-- ON bisects AC.
'N' is the midpoint of AC.
AN is half of AC.
-- Since AC is half of AB,
AN is half of AM.
a = b/2
Now look at the right triangle inside the rectangle.
'r' is the hypotenuse, so
a² + b² = r²
But a = b/2, so (b/2)² + b² = r²
(b/2)² = b²/4 b²/4 + b² = r²
Multiply each side by 4: b² + 4b² = 4r²
- - - - - - - - - - -
0 + 5b² = 4r²
Repeat the
original equation: a² + b² = r²
Subtract the last
two equations: -a² + 4b² = 3r²
Add a² to each side: 4b² = a² + 3r² . <=== ! ! !