Answer:
Explained
Explanation:
public int dimension(int [][]a2d,int nElements)
{
int count = 0;
for(int i = 0;i < a2d.length ; i++)
{
count = count + a2d[i].length;
}
return count;
}
The first law states that “objects at rest and objects in motion remain in motion in a straight line unless acted upon by an unbalanced force”. Keeping the ice smooth will make sure there is not friction, friction would slow the puck down
<span>You have multiple confounding variables, you cannot accurately conclude the relationship between the manipulated and dependent variable because the other variables that are not controlled for could be the reason for seeing a certain change</span>
Answer:
110.9 m/s²
Explanation:
Given:
Distance of the tack from the rotational axis (r) = 37.7 cm
Constant rate of rotation (N) = 2.73 revolutions per second
Now, we know that,
1 revolution =
radians
So, 2.73 revolutions = 
Therefore, the angular velocity of the tack is, 
Now, radial acceleration of the tack is given as:

Plug in the given values and solve for
. This gives,
![a_r=(17.153\ rad/s)^2\times 37.7\ cm\\a_r=294.225\times 37.7\ cm/s^2\\a_r=11092.28\ cm/s^2\\a_r=110.9\ m/s^2\ \ \ \ \ \ \ [1\ cm = 0.01\ m]](https://tex.z-dn.net/?f=a_r%3D%2817.153%5C%20rad%2Fs%29%5E2%5Ctimes%2037.7%5C%20cm%5C%5Ca_r%3D294.225%5Ctimes%2037.7%5C%20cm%2Fs%5E2%5C%5Ca_r%3D11092.28%5C%20cm%2Fs%5E2%5C%5Ca_r%3D110.9%5C%20m%2Fs%5E2%5C%20%5C%20%5C%20%5C%20%5C%20%5C%20%5C%20%5B1%5C%20cm%20%3D%200.01%5C%20m%5D)
Therefore, the radial acceleration of the tack is 110.9 m/s².
Answer:

Explanation:
By conservation of the linear momentum:
m1*V1 = (m1+m2)*V2
Solving for V2:

The kinetic energies are:



Simplifying:

The ratio will be:

