It would be wool. (: Like rubbing your feet against carpet ? same affect. (:
Good luck, rockstar, and I hope you pass!
Answer:
a) 7200 ft/s²
b) 140 ft
c) 3.7 s
Explanation:
(a) Average acceleration is the change in velocity over change in time.
a_avg = Δv / Δt
We need to find what velocity the puck reached after it was hit by the hockey player.
We know it reached 40 ft/s after traveling 90 feet over rough ice at an acceleration of -20 ft/s². Therefore:
v² = v₀² + 2a(x − x₀)
(40 ft/s)² = v₀² + 2(-20 ft/s²)(100 ft − 10 ft)
v₀² = 5200 ft²/s²
v₀ = 20√13 ft/s
So the average acceleration impacted to the puck as it is struck is:
a_avg = (20√13 ft/s − 0 ft/s) / (0.01 s)
a_avg = 2000√13 ft/s²
a_avg ≈ 7200 ft/s²
(b) The distance the puck travels before stopping is:
v² = v₀² + 2a(x − x₀)
(0 ft/s)² = (5200 ft²/s²) + 2(-20 ft/s²)(x − 10 ft)
x = 140 ft
(c) The time the puck takes to travel 10 ft without friction is:
t = (10 ft) / (20√13 ft/s)
t = (√13)/26 s
The time the puck travels over the rough ice is:
v = at + v₀
(0 ft/s) = (-20 ft/s²) t + (20√13 ft/s)
t = √13 s
So the total time is:
t = (√13)/26 s + √13 s
t = (27√13)/26 s
t ≈ 3.7 s
It would be B. Because every angle has to add up to 180 degrees. 180-70 would give you 110
Answer:
Explanation:
In Michelson interferometer , two light waves from different directions are made to overlap so that fringes are formed on the screen due to interference . In it, two monochromatic and coherent light are made to overlap which have some path difference or phase difference. They form dark and bright fringes .
Now when a match stick is lit in the path of a wave , the fringes will disappear and an general illumination will be observed on the screen as the light from the lit match stick will not be coherent . Incoherent light can not form stable fringes.
To find the x component use the following formula, where Ф = theta = the angle 'a' makes with the x axis.