<h3>
Answer: reflection over x axis</h3>
g(x) = -f(x) is the same as g(x) = -1*f(x)
Since y = f(x), we are really saying g(x) = -1*y. Whatever the y coordinate is on f(x), multiply it by -1. This turns something like y = 2 into y = -2, or something like y = -3 into y = 3, etc etc. Visually this reflects the point over the horizontal x axis. Do this to all points on f(x), and the entire curve reflects over the x axis.
I show an example of y = x^2 turn into y = -x^2 in the attached image below.
Answer:

Step-by-step explanation:
=> (x-1)(x-1)
<u><em>Using FOIL</em></u>
=> 
=> 
Given that the team starts with a score of 0, after skipping 8 turns they would have 8 points deducted and thus end up with a score of -8. Now if they guess 6 answers correctly this would add 6 points to their score and so they would end up with -8 + 6 = -2 points.
It is look so x=? so if it was 2 then it would be
2-1 = 2+1
_______ which is wrong so that's how to do it which is x?
2+5 = 2-7
the answer is 1/7 so ya its D.1/7 :) hope i helped