Yeah yeah I just got a hold of you and I saw that you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job and I thought you were doing a good job.
Answer:
William Ferrel created a tide-prediction machine.
Explanation:
- William Ferrel create a machine in late 19th century that was the best combination of mechanical parts and computer coding.
- It was a mechanical analog computer that could predict the ebb of tides and even the height of tides that could be irregular.
- It was widely used for marine networks and navigation. Later on many improvisations and additional features were added on it.
- During the world war times, this tide prediction machine was of great use for military purpose.
Answer:
The capacity for doing work.
Explanation:
It has the forms kinetic, potential, thermal, electric, nuclear or other forms of energy.
This study was aimed at testing the construct validity of the basketball basic motion skills test instrument (ITK GDBB). The research used descriptive method of 3 basketball experts in the city of Cimahi; 3 experts are the expert in basketball. The instrument used was the ITB GDBB developed by Silvy (2019) consisting of top passing, bottom passing, top service, bottom service, chest passing, bounding passing, overhead passing, and leading ball (dribbling). This instrument consists of 76 items that cover 4 domains in basketball, namely chest pass, overhead pass, bound pass, and dribbling. The validity method used the construct validity of different power types. For the reliability method, it used the Kuder Ricardson (KR) and Objectivity analysis. The results of the construct validity analysis of a total of 76 items show that the score is ranged from 0.67 to 1.00. The construct validity value of 71 items in the basketball game is in the high category (= 1.00), 5 items are in the sufficient category, the relativity score is ranged from 0.75 to 0.98, and the objectivity score is ranged from 0.89 to 0.95. The conclusion is that this test instrument can be used as a standardized basic motion skill test for standardized large ball games for validity in basic motion skills in basketball games for grade VII junior high school students.