In our everyday lives, when we play different parts or take on varied characteristics to fit in or fulfill expectations this is called Role Playing.
A role-playing game is played when two or more people perform role-playing in a particular scenario. Most useful to help you prepare for unfamiliar or difficult situations.
An example of role-playing is when a friend pretends to be a boss and has a practice interview asking for a salary increase. An example of role-playing is when you have been married for 10 years and you and your spouse behave as if you were dating on your first date.
There are four types of role-playing games. Illiteracy, semi-literacy, literacy, and advanced literacy. Role-playing is like creating a story with two or more people. The only difference is that you use one character instead of declaring all the characters. Role-playing games will help you improve your writing skills and creativity!
Learn more about Role Playing here: brainly.com/question/5125437
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Answer:
Tended to cluster in few low-paying field.
Explanation:
Though with the passage of the nineteenth amendment, women of the United States got the right to vote, their traditional roles could be left behind so easily and most of the women were confined to households. In the 1920s there were new job opportunities like clerical work, textile industry but the number of women engaged in these fields was still low and were paid less than their male counterparts.
Answer:
Investment theory of creativity
Explanation:
Researchers Robert Sternberg and Todd Lubart have proposed a theory called the <u>investment theory of creativity</u>. According to the authors, creative people are like good investors: they buy low and sell high. Their research show that creative ideas are rejected as bizarre or ridiculous by most people when they first come out, and thus they are worth little. Creative people are willing to champion these ideas that are not generally accepted, and it is in this sense that they are "buying low". They try hard to convince other people of the value of the new idea, and eventually they turn them into supported and high value ideas. Creative people "sell high" when they move on from the now generally accepted idea on to the next unpopular but promising idea.
A real world example of this theory was famous filmmaker Stanley Kubrick. When most of his movies first came out, they usually were met with mixed or negative reviews, as was the case of films like <em>A Clockwork Orange </em>(1971) or <em>The Shining </em>(1980). However, after a few years, they were widely recognized as cinematic masterpieces.
Answer: I'm pretty sure its C.
Explanation: Hope I'm right!