Answer:
24.99 cm
Step-by-step explanation:
We are provided with the radius of the circle so we can use that to solve for the circumference(perimeter) of the circle. The formula to solve for the circumference is 2*pi*r.
2*pi*7 = 14pi = 43.98 cm
Although this is the circumference of the entire circle... To solve for the circumference of a quarter-circle we must find the quarter of that:
43.98 * 1/4 = 10.99 cm
We are already provided with the other two sides, which are both equal to 7 cm since they are radii.
Perimeter = 10.99 +7 + 7 = 24.99 cm
Hope this helps!
Answer:
Step-by-step explanation:
<u>Options:</u>
A. m∠C + m∠E = m∠A
- Correct. Exterior angle equals to sum of non-adjacent interior angles.
B. m∠D + m∠F = m∠B
- Incorrect. Exterior angles have greater value.
C. m∠B + m∠C + m∠E = 180°
- Correct. Interior angles of a triangle sum to 180°
D. m∠B + m∠C + m∠D = 180°
- Incorrect. Angles C and D sum to 180°
E. m∠A + m∠ B = m∠E + m∠F
- Correct. Both sides of equation refer to straight angle.
F
. m∠B + m∠C + m∠ E = m∠A + m∠D + m∠F
- Incorrect. Some of interior angles is not equal to sum of exterior angles.
The graph is missing, so I am using a graph for a similar question.
It migh even be the same question, but the important thing is that I am going to explain you the situation in several sections of this diagram and so you will be able to work this kind of problems by your selfl.
The graph is attached (see the figure).
The graph shows the evolution of the
speed (vertical-axis) over time (horizontal-axis).In the
section A, the speed increases linearly: so the car is
speeding up uniformly (constant acceleration).
In the
section B, the line is horizontal which shows that the speed is constant. That is a
uniform motion.
In the
section C, the speed is decreasing uniformly, so the car is
slowing down with uniform negative acceleration.
So, for this graph, the answer is:
in the setion C. the car is slowing down (uniformly).
Answer:
Sweetie, it's easy. Let me explain.
The slope formula is (y2 - y1) (x2 - x1) you find the slope by putting the rise over the run. For example, if the point goes up 2 and right 3 your slope would be (2,3) and let's just say your next coordinate is (4,5) you would take the y, 5, from the second coordinate and subtract it by the y from the first coordinate, 3. So you would have 2 and you do the same with the x values. So your slope would be 3/2. Hope I helped at all.
Step-by-step explanation: