Answer: Interneurons.
These interneurons transmit impulses to other neurons and thus form a part of the reflux arc.
Answer:
At the highest point the velocity is zero, the acceleration is directed downward.
Explanation:
This is a free-fall problem, in the case of something being thrown or dropped, the acceleration is equal to -gravity, so -9.80m/s^2. So, the acceleration is never 0 here.
I attached an image from my lecture today, I find it to be helpful. You can see that because of gravity the acceleration is pulled downwards.
At the highest point the velocity is 0, but it's changing direction and that's why there's still an acceleration there.
Answer:
14,700 N
Explanation:
The hyppo is standing completely submerged on the bottom of the lake. Since it is still, it means that the net force acting on it is zero: so, the weight of the hyppo (W), pushing downward, is balanced by the upward normal force, N:
(1)
the weight of the hyppo is

where m is the hyppo's mass and g is the gravitational acceleration; therefore, solving eq.(1) for N, we find

Answer:
a) t = 20 [s]
b) Can't land
Explanation:
To solve this problem we must use kinematics equations, it is of great importance to note that when the plane lands it slows down until it reaches rest, ie the final speed will be zero.
a)

where:
Vf = final velocity = 0
Vi = initial velocity = 100 [m/s]
a = desacceleration = 5 [m/s^2]
t = time [s]
Note: the negative sign of the equation means that the aircraft slows down as it stops.
0 = 100 - 5*t
5*t = 100
t = 20 [s]
b)
Now we can find the distance using the following kinematics equation.

x - xo = distance [m]
x -xo = (0*20) + (0.5*5*20^2)
x - xo = 1000 [m]
1000 [m] = 1 [km]
And the runaway is 0.8 [km], therefore the jetplane needs 1 [km] to land. So the jetpalne can't land
Assume the motion when you are in the car or in the school bus to go to the school.
To describe the motion the first thing you need is a point of reference. Assume this is your house.
This should be a description:
- When you are sitting and the car has not started to move you are at rest.
- The car starts moving from rest, gaining speed, accelerating. You start to move away from your house, with a positive velocity (from you house to your school) and positive acceleration (velocity increases).
- The car reaches a limit speed of 40mph, and then moves at constant speed. The motion is uniform, the velocity is constant, positive, since you move in the same direction), and the acceleration is zero.
- When the car approaches the school, the driver starts to slow down. Then, you speed is lower but yet the velocity is positive, as you are going in the same direction. The acceleration is negative because it is in the opposite direction of the motion.
- When the car stops, you are again at rest: zero velocity and zero acceleration.
- In all the path your velocity was positive, constant at times (zero acceleration) and variable at others (accelerating or decelerating).
- When you comeback home, then you can start to compute negative velocities, as you will be decreasing the distance from your point of reference (your house).