Answer:
Step-by-step explanation:
30*15%=9/2=4.5
so 4.5 would be travelling outside of New York
this gives 30-4.5=25.5 that are not traveling
Answer:
The arcs are drawn to find a point on the bisecting ray. If the arcs are the same width, it makes sure that they are equidistant from the points on the rays of the angle. This causes the point to be on the bisecting ray.
Step-by-step explanation:
Bisection of an angle implies dividing the angle into two equal parts. The ray that divides the angle is called a bisector.
The hunter should use the same radius or width to draw the two arcs, using points P and Q as the center interchangeably, so that they would intersect at an equidistant point to P and Q. The point of intersection lies on the bisecting ray of the angle.
X=15
expand the brackets and collect like terms so 6x+15=7x
then -6x to get x=15
Answer:
The probability that the card will be a heart or a face card is P=0.4231.
Step-by-step explanation:
We have a standard deck of 52 cards.
In this deck, we have 13 cards that are a heart.
We also have a total of 12 face cards (4 per each suit). So there are 3 face cards that are also a heart.
To calculate the probability that a card be a heart or a face card, we sum the probability of a card being a heart and the probability of it being a face card, and substract the probability of being a heart AND a face card.
We can express that as: