Display rules are cultural norms that relate to the <u>behavioral</u> component of emotion.
Norms are concepts of practical importance designed to influence behavior, rather than conceptual abstractions that describe, explain, and represent. Normative propositions imply "should" type statements and assertions, in contrast to propositions that provide "is" type statements and assertions.
Common prescriptive phrases include command, permit, and prohibit. Common normative abstractions include honesty, justification, and honesty. Common explanations of norms describe them as reasons to act, believe, and feel. Orders and permits represent norms. Such norms prescribe what the world should be, rather than explain what the world should be like.
To know more about Norms here-
brainly.com/question/15706409
#SPJ4
The reason to blame for adults to obtained a declining
memory during the late middle age, according to Denise Park is because of the
information being obtained by an individual in which are being build up or
overload as the individual go through his or her years.
<span>The strange situation procedure of Mary Ainsworth, is a procedure in which researchers observes an infant in a different room with or without the presence caretaker, and stranger or another child. They want to observe the attachments styles the child would portray.</span>
Answer: false
Explanation: they settled in the northern side
Answer:
to deliver electric shocks to a learner for giving incorrect answers
Explanation:
The Milgram obedience studies also known as the Milgram Shock Experiment was conducted at the Yale University which focused on the investigation of obedience to authority and personal conscience and that to what extent the participants are ready to go to be considered obedient. Stanley Milgram divided participants into teachers and learners and order the participants to deliver electric shocks to a learner for giving incorrect answers. This was a highly controversial research however, it highlighted the personal want for acceptance and reward in human beings.