Answer: a
Step-by-step explanation:
The function becomes even when f(-x) = f(x)
So, if f is even function and y = f(x)
∴ y = f(-x)
∴ (x,y) and (-x,y) on the same graph
or we can say (-x,y) is an image for (x,y)
So, the rule of transformation becomes (x,y) ⇒⇒⇒ (-x,y)
Which is the same rule of <span>reflection over the y-axis.
∴ The correct choice is the second option
</span>
D. Computer game designer.
They'e use geometry mostly in graphics.
"Isometric Graphic Design can be used to create an object that appears to be 3D, but is not. Isometric projection is the process of tilting a certain axis to change the angle at which an object is viewed."
I got -2(2x-3) but it should be C.-4x-2
Answer:
X is equal to -1.
Step-by-step explanation:
bet