Answer:
Dr. Engelbart, who would later help develop the computer mouse and other personal computing technologies, theorized that as electronic circuits were made smaller, their components would get faster, require less power and become cheaper to produce — all at an accelerating pace
Los sistemas de producción pecuaria, son considerados como la estrategia social, económica y cultural más apropiada para mantener el bienestar de las comunidades, debido a que es la única actividad que puede simultáneamente proveer seguridad en el sustento diario, conservar ecosistemas, promover la conservación de la
Answer:The move from hubs (shared networks) to switched networks was a big improvement. Control over collisions, increased throughput, and the additional features offered by switches all provide ample incentive to upgrade infrastructure. But Layer 2 switched topologies are not without their difficulties. Extensive flat topologies can create congested broadcast domains and can involve compromises with security, redundancy, and load balancing. These issues can be mitigated through the use of virtual local area networks, or VLANs. This chapter provides the structure and operation of VLANs as standardized in IEEE 802.1Q. This discussion will include trunking methods used for interconnecting devices on VLANs.
Problem: Big Broadcast Domains
With any single shared media LAN segment, transmissions propagate through the entire segment. As traffic activity increases, more collisions occur and transmitting nodes must back off and wait before attempting the transmission again. While the collision is cleared, other nodes must also wait, further increasing congestion on the LAN segment.
The left side of Figure 4-1 depicts a small network in which PC 2 and PC 4 attempt transmissions at the same time. The frames propagate away from the computers, eventually colliding with each other somewhere in between the two nodes as shown on the right. The increased voltage and power then propagate away from the scene of the collision. Note that the collision does not continue past the switches on either end. These are the boundaries of the collision domain. This is one of the primary reasons for switches replacing hubs. Hubs (and access points) simply do not scale well as network traffic increases.
Answer:
#include<iostream>
using namespace std;
int main()
{
double data[3][5],avg,least,most,total;
int leastNum,mostNum;
for(int i=0;i<3;i++)
{
cout<<"Enter quantity of food for monkey "<<i+1<<":\n";
for(int j=0;j<5;j++)
{
cout<<"Day "<<j+1<<": ";
cin>>data[i][j];
}
}
least = data[0][0];
most = data[0][0];
for(int i = 0;i<3;i++)
{
for(int j = 0;j<5;j++)
{
total+=data[i][j];
if(data[i][j]>most)
{
most=data[i][j];
mostNum=i+1;
}
if(data[i][j]<least)
{
least=data[i][j];
leastNum=i+1;
}
}
}
avg=total/5.0;
cout<<"Average food eaten in a day by all the 3 monkeys: "<<avg<<endl;
cout<<"Most amount of food eaten in a day: "<<most<<" by monkey: "<<mostNum<<endl;
cout<<"Least amount of food eaten in a day: "<<least<<" by monkey: "<<leastNum<<endl;
return 0;
}
False you should watch where you’re hitting the hammer