Sound (like music and background sound) and detail. The music and background sound is what sets the mood for the game. In horror games, the sound is sometimes uneasy to make the player feel anxious, and when something chases you the music turns into fast-pace and making the player scared and feel that adrenaline. The detail also is a great factor. The more realistic a game is, the more it feels like real life and determines if the player will get a real reaction from the game.
The FDA! (food and drug administration)
Answer:
Below see details
Explanation:
A) It is attached. Please see the picture
B) First to calculate the overall mean,
μ=65∗25/75+80∗25/75+95∗25/75
μ=65∗25/75+80∗25/75+95∗25/75 = 80
Next to calculate E(MSTR) = σ2+(1/r−1) ∑ni(μi−μ)^2 = 5634
And E(MSE) = σ^2= 9
C) Yes, it is substantially large than E(MSE) in this case.
D) If we sampled 25 employees from each group, we are likely to get a F statistics to indicate differences of job satisfactions among three types of length of service of employees.
74 cycles it’s what u need
Answer:
Following the ways of dealing with incomplete questions, i was able to get the complete question, please look at the attachment for ans.